![]() ![]() Players fought with teams of three heroes and were able to switch between them on the fly. Capcom 2 features one of the largest fighting game rosters of all time. The game's influence on its genre cannot be understated, and it's an extremely popular spectator game to this day, regularly being hosted at large-scale tournaments like EVO. Capcom 2 arguably did for fighting games what Phantasy Star Online did for online gaming. (Image credit: Capcom / Marvel) Marvel vs. Still, we'd love nothing more than to be proven wrong here, as Sega and Microsoft have always been on good terms since the Dreamcast days. The company is currently supporting the wildly popular Phantasy Star Online 2: New Genesis, and likely won't want to dedicate resources to the original game, let alone one with a re-established online connection. Now, do we expect Sega to grant backwards compatibility to PSO on Xbox Series X/S and Xbox One? Not a chance. It's quite similar to western looters like Diablo in that sense, which PSO drew direct inspiration from. Each tier of difficulty provides experience bonuses, and access to rarer enemies and loot. Higher difficulty modes and a wealth of content kept PSO incredibly fresh. Hunters can wield swords and spears, while Rangers fight from a distance with rifles and launchers, for example. Your player-created character can be of one of three different races, each with their own stats and class assignments. The online multiplayer aspect of PSO is definitely what made it stand out from the crowd the most, but it's an incredibly fun game to this day both online and off. While we certainly don't expect the "Online" part of Phantasy Star Online to make a return, the game is still fully playable in offline and local split screen modes on the original Xbox. ![]()
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